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Why appearing in your true 3D form in the Metaverse matters: the advantages of Imverse’s real-time volumetric video solution
The metaverse is quickly becoming a reality, and the decision to appear as an avatar or in one’s true 3D

Barça Innovation Hub Launches Pilot Project with Imverse
BIHub’s latest project, in partnership wih Imverse, seeks to test and measure the impact of holographic technology on the user

The day Imverse won a CES award
The day Imverse won a best of innovation CES award
Why the CES is a must for the high-tech world.
The

We opened our Innovation Center in Rennes
On the occasion of their technical seminar in Brittany, the members of the Board inaugurated one of their R&D centres

We showcased at AWE Europe
AWE 2022 Europe was held this year in Lisbon, Portugal. Imverse chose to host customers at the show for private

We exhibited at Metabeat 2022 in San Francisco
Like everyone else, you are running out of time in your working day: reports to hand in, multi-site meetings and

Imverse raised USD 4.8 million enabling breakthrough in real-time 3D video
The CES2021 Best-of-Innovation award winner, IMVERSE, announced it has raised a $4.8M funding round from strategic investors led by Ariel

Shout out to all content creators
Our Beta is now public. Now you can experience a revolutionary voxel engine, and volumetric contents where and when you want.
Azure kinect(s), PC, Imverse Beta, Unity3D/Unreal and your creativity is all that you need to create volumetric experiences that can change the world.
All we ask in return is for you to share your awesome creation with the world.